Editor/Motion Designer
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Key details
- Location
- Toronto, ON, Canada
- Work style
- Onsite
- Level
- Mid level
- Job type
- Full-time
- Experience
- 3–6 yrs
- Function
- Design & Creative
- Focus area
- other
- Posted
- 22h ago
Skills
About the role
Editor/Motion Designer
The job:
We make work for UNICEF, TD, Canada Soccer, Pizza Hut, Terry Fox Foundation, Canadian Blood Services, Mattel, Samsung. We make great work. Then someone has to make the film that proves it.
That’s half of this job. The other half is making things move.
You cut and you animate. Equally well. You can build a case study that makes a jury lean in, then turn around and design motion for a feed, a billboard, or a screen in a stadium concourse.
Three streams:
Case studies and sizzle reels. The films that carry our work to juries, to clients, to new business. Story first. Results that land. No three-minute montage set to a stock track.
Brands. Motion for digital, social and OOH. Built for the placement, not resized into it.
Diamond. Our channels, our reel, our own reputation.
What you’ll actually do:
- Edit case studies, sizzles and award entries. Find the story in the footage, the stats and the press, and cut it tight
- Edit digital and social content
- Animate. 2D, 3D, kinetic type, explainers. From scratch or from a brand’s guidelines
- Design motion that works across formats. Phone, feed, digital billboard, transit screen
- Concept. Style frames and boards, early, in front of people
- Work with writers and designers on pacing, hierarchy and narrative
- Own your files, exports, specs and timelines. Multiple projects, fast environment, no chasing
- Sit in the room early. Not handed a finished idea and asked to decorate it
What you need:
- 3+ years experience. Agency, design shop, in-house or production side, we don’t care
- Real editorial chops. You know how to structure a two-minute film so nobody checks their phone
- Motion skills that hold up on their own, not just titles on top of an edit
- Adobe Creative Suite. Premiere, After Effects, Illustrator, Photoshop. Whatever else you bring is a bonus
- A killer eye, sense of style, and taste in reference
- Typographic judgment. Most motion work fails on type, not animation
- An ear. You can cut to music and you know when a track is doing the work for you
- You know your specs. Formats, transcoding, delivery to vendors and platforms
- A reel that shows range. Cuts and motion, not one style repeated
How we work:
Hybrid. Our office is in Toronto. We move fast and we’re not stupid about it.
To apply:
Send a reel and your CV. Lead with your best stuff. Show us something you cut and something you animated.
Tell us what you did on each piece. Specifically. We can tell the difference.
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